# #人类
# class Ren:
#     def __init__(self,name):
#         self.name = name
#         self.xue = 100
#         self.qiang = None
#
#     def __str__(self):
#         return self.name + "剩余血量为:" + str(self.xue)
#
#     def anzidan(self,danjia,zidan):
#         danjia.baocunzidan(zidan)
#
#     def andanjia(self,qiang,danjia):
#         qiang.lianjiedanjia(danjia)
#
#     def naqiang(self,qiang):
#         self.qiang = qiang
#
#     def kaiqiang(self,diren):
#         self.qiang.she(diren)
#
#     def diaoxue(self,shashangli):
#         self.xue -= shashangli
#
# #弹夹类
# class Danjia:
#     def __init__(self, rongliang):
#         self.rongliang = rongliang
#         self.rongnaList = []
#
#     def __str__(self):
#         return "弹夹当前的子弹数量为:" + str(len(self.rongnaList)) + "/" + str(self.rongliang)
#
#     def baocunzidan(self,zidan):
#         if len(self.rongnaList) < self.rongliang:
#             self.rongnaList.append(zidan)
#
#     def chuzidan(self):
#         #判断当前弹夹中是否还有子弹
#         if len(self.rongnaList) > 0:
#             #获取最后压入到单间中的子弹
#             zidan = self.rongnaList[-1]
#             self.rongnaList.pop()
#             return zidan
#         else:
#             return None
#
# #子弹类
# class Zidan:
#     def __init__(self,shashangli):
#         self.shashangli = shashangli
#
#     def shanghai(self,diren):
#         diren.diaoxue(self.shashangli)
#
# #枪类
# class Qiang:
#     def __init__(self):
#         self.danjia = None
#
#     def __str__(self):
#         if self.danjia:
#             return "枪当前有弹夹"
#         else:
#             return "枪没有弹夹"
#
#     def lianjiedanjia(self,danjia):
#         if not self.danjia:
#             self.danjia = danjia
#
#
#     def she(self,diren):
#         zidan = self.danjia.chuzidan()
#         if zidan:
#             zidan.shanghai(diren)
#         else:
#             print("没有子弹了，放了空枪....")
#
#
# #创建一个人对象
# laowang = Ren("老王")
#
# #创建一个弹夹
# danjia = Danjia(20)
# print(danjia)
#
# #循环的方式创建一颗子弹，然后让老王把这颗子弹压入到弹夹中
# i=0
# while i<5:
#     zidan = Zidan(5)
#     laowang.anzidan(danjia,zidan)
#     i+=1
# #测试一下，安装完子弹后，弹夹中的信息
# print(danjia)
#
# #创建一个枪对象
# qiang = Qiang()
# print(qiang)
# #让老王，把弹夹连接到枪中
# laowang.andanjia(qiang,danjia)
# print(qiang)
#
#
# #创建一个敌人
# diren = Ren("敌人")
# print(diren)
#
# #让老王拿起枪
# laowang.naqiang(qiang)
#
# #老王开枪射敌人
# laowang.kaiqiang(diren)
# print(diren)
# print(danjia)
#
# laowang.kaiqiang(diren)
# print(diren)
# print(danjia)

class People(object):

    def __init__(self, name):
        self.__name = name

    def getName(self):
        return self.__name

    def setName(self, newName):
        if len(newName) >= 5:
            self.__name = newName
        else:
            print("error:名字长度需要大于或者等于5")

xiaoming = People("dongGe")

xiaoming.setName("wanger")
print(xiaoming.getName())

xiaoming.setName("lisi")
print(xiaoming.getName())
